Crackdown (360): First Impressions

I meant to write this here in a more timely manner, but damnit, I had a comic to post.

The Crackdown demo dropped a few days ago on Xbox Live, and I couldn’t have been less excited, honestly. I was sort of looking forward to checking it out, but something about the early videos and screens I had seen made me write it off prematurely. I have a feeling quite a few people felt this way initially, but after thrashing through a lot of the demo (as much as the level-up time limit would allow) with a friend, I’m fully prepared to buy this damn game when it comes out.

And yes, I want the actual game and don’t really care about the Halo 3 beta testing invite that comes with the launch shipments. Though the idea of a new sandbox-style outing isn’t the most exciting prospect anymore, Crackdown has an energy and fun about it that takes it a level above most. In this one, you’re a cop with superpowers that can– as his levels of strength continue to rise– jump higher, punch harder, throw heavier objects, and generally do all the fun-with-physics-and-platforming stuff you would ever want to do in a big futuristic city.


By the end of the demo, between cracking gang member heads, I was leaping from rooftop to rooftop and flipping cars on the street with the WHAP of a single kick. Its colorful, cel-shaded coating doesn’t veer too far into the cartoon category, and ends up looking more like a comic book than anything. Even the way the city is designed is very comic book-like.

I want to play more of this game, but I don’t really want to keep sitting down with the demo only to be kicked 30 minutes after raising a couple of levels. I’ll definitely be there when this streets, though.

Corpse Choose One

Let’s play a game. Here’s one I found while cleaning up around here; a nasty little piece of trash from high school that still remains alarmingly relevant to our world. The name of the game is Corpse Choose One, and it’s pretty self-explanatory. You are given two scenarios, and you must choose one. Though most of you aren’t familiar with the parties involved in these choices, the situations themselves will attack your senses!

Choice the First

(feel free to call that phone number, I have no idea whose it is)

Choice the Second

I implore you, click to enlarge!

Mushihimesama and Nugget

This will probably be the last time I play on Original Mode. I forgot how wild the scoring system is on the other modes, so I’ll play those from now on! I don’t know if I’ll be able to post a picture every day, because I only really get a chance to see my score if I make it on the in-game rankings. Rest assured, though, I will keep you kids updated in some form, and will admit with much shame whenever I quit this endeavor.

Also, Dave Deutsch presents the further tales of Nugget (AKA Pat). This time, our unsavory hero fights a bout of hamburger poisoning and ends up in the ghetto. I like to think of it as a chilling commentary on how much it sucks to be Pat. Further analysis to follow.

Nugget’s Dream (YouTube)