the best books (i read) of 2024

I’ve been meaning to post this for a couple months, and now’s as good a time as any because it’s already April! Last year I read nearly 40 books, which might not sound like much to real-deal bookworms, but it was definitely a high for me. I tried to bounce around genres a bit but ended up sinking most of my time into horror novels. Some of them I truly did not care for, while others continue to stick with me well into 2025.

Thankfully, there were more of the latter than the former last year. With that in mind, I thought I’d put together a quick list of some of my favorites, which, for the purposes of this being my blog, I shall call the Best Books of 2024.


The Bog Wife
by Kay Chronister


Appalachian folk horror that’ll make you feel like you know how to tend to a bog and raise a bog wife of your very own. I came to find out what exactly Chronister was going to do with the premise, but stayed for the vivid characterizations of the Haddesley siblings. 

Devils Kill Devils
by Johnny Compton


This shouldn’t work for me, but I loved it. If I had known it was a vampire book I might not have picked it up, but Compton took notes from some interesting places—specifically getting vampire inspiration from anime like Blood: The Last Vampire—and went full-bore on the scope. 

The Eyes Are the Best Part
by Monika Kim


Fittingly, this book is a boiler, and one of a few I read in one or two days. Great debut with a gnarly premise and biting commentary. 

Play Nice
by Jason Schreier


I love stories about creative people collaborating and making their dreams come true, and loved this book despite not particularly caring about Blizzard’s games. It ends up being a fantastic look into how quickly some people can develop fantasy-poisoned CEO brains after pulling in a few million dollars. 

Incidents Around the House
by Josh Malerman


I really enjoyed Daphne, so I was eager to find out what Malerman had cooked up for his latest book. This is one of a few last year that played some unique, if questionable, games with formatting and narrative, but the monster in it is so effective it doesn’t matter. Real creepy haunter that has some moments that’ll cut into you.

Crypt of the Moon Spider
by Nathan Ballingrud


I need to read more novellas like this. Balingrud’s first entry in what will eventually be a series takes us to the moon, where the threads of an ancient spider are used to treat mental maladies. 

We Used to Live Here
by Marcus Kliewer


I kind of want to live in the searing discomfort of this book’s opening pages. Kliewer sets up an awkward situation that’s nearly impossible to satisfying conclude, but I dig where it ends up going. Increasingly unwelcome guests, impossible architecture and an unreliable narrator made this one stand out among a crowded year.

Mouth
by Joshua Hull


Hey, look, another novella, and this one is really fun! It’s a super quick story about a guy that ends up taking over a property with one stipulation: He has to care for a massive sentient mouth embedded in the ground. Knowing more than that isn’t going to help you.

Small Town Horror
by Ronald Malfi


Consider me a Malfi-head now, because this was one of the most smooth and satisfying reads of the year. Malfi excels at characterization, breathing sharp and bitter honesty into a former group of friends whose lives collide once again thanks to ghosts of the past that were never going to stay buried in the first place. He’s got another one out this very month, and I have a couple on the backburner I’m looking to dive into soon. Highly recommended to both horror fans and anyone who digs a story about flawed people who find nothing but doom in the mistakes of their youth. 

The Queen
by Nick Cutter

Hot damn, this one was wild as hell. I know he’s had acclaim in the past for novels like The Troop, but is the first Nick Cutter I’ve read. It definitely won’t be the last. Totally unafraid to go to some bizarre and starkly realized places, this is the antidote to any stories you’ve ever condemned for not peeling the curtain back far enough. It’s the counterpoint to all the monster movies that spent most of the runtime obscuring their marquee antagonists in shadows. It’s about big, genetically-mutated human-wasp hybrids and it does not mess around.

Honorable Mentions: You Like It Darker by Stephen King, I’ll Be Waiting by Kelley Armstrong, I Was a Teenage Slasher by Stephen Graham Jones

wielding powers and mainlining manga with author briana lawrence

For those who haven’t met her already, I’d like to introduce you to Briana Lawrence. She’s an author, a cosplayer, a panelist and more, including, as her website states, a “professional puppy petter.” She’s also my co-worker, which makes her even cooler. Thankfully, this is my blog and I can do what I want, which involves reading Briana’s books and asking her questions about them! 

Back in January, Andrews McMeel Publishing released the first volume of Briana’s latest project, In Search of Superpowers: A Fantasy Pin World Adventure. Flash forward to today, though, and it’s already no longer her latest work! June 11, 2024 marks the launch of The Essential Manga Guide: 50 Series Every Manga Fan Should Know, written by, you guessed it, Briana Lawrence. It’d be weird if someone else wrote it and I was still talking about it, but I digress. 

HOW does she do it? WHY does she do it? WHEN does she find the time? All these questions and more were burning a hole in my brain, so I used my own magic power called “I can message Briana at literally any time” and got to the bottom of ’em.

***

Can you tell us about how In Search of Superpowers came to be? When did the first spark of the idea come about, and was it always going to be a novel?

So the publisher (Andrews McMeel Publishing) actually approached me about the idea! They had the idea about the kids with the superpowered enamel pins, but I had the chance to flesh out the kids and develop the overall plot, which is great because it meant I could make them as diverse (and nerdy) as I wanted. I also had the idea of their powers being a bit more subtle, like, things you might not notice right away (like Angela’s ability to copy what she sees, or Skylar keeping things more organized) and things that would probably come in handy in everyday life… but could also be easily mishandled. 

Also, since it’s enamel pins I thought, “Well… they could swap the pins back and forth, couldn’t they?” They could trade pins and play around with their abilities, like how Sophie doesn’t really like her power and trades with Skylar.

What is your process like? Give us a look at a day in Briana Lawrence’s writing life!

Hahaha, I wish I could say I was one of those “set schedule” writers. I TRY to be, but I feel like when I actually have a free day to write my brain gets distracted with other things, or I write for an hour or two then stop. I usually end up writing after work, or during lunch, or something like that. Early mornings before I clock in are GREAT for me. 

Sometimes, if the muses are nice to me, I do it over the weekend. It’s an interesting balance since my day job is also writing related, so I go between that and book writing.

Your characters are all richly defined but in a breezy, easy to digest way. How long have they been living in your head, and do you tend to flesh them out fully before diving into the story or is it the other way around? 

Thank you! I love that my characters feel like that to people. When the publisher told me about the idea they had a small amount of details about the characters, but I added a lot of my own ideas to them (which they were very happy about). One example is Angela and her stepmom, Latrice. I really, REALLY wanted to tell a story where the stepmom isn’t terrible and really is trying her best. That’s how my stepmom was, who I recently reconnected with when my dad passed away. They’d been divorced since I was, like, 14, but she was always there for me while they were together and she showed up to be there for me when he passed away, so I was like, “I have to have a good stepmom,” lol! 

I always flesh out the characters first before getting into the story. I make a Google Doc and just write out ideas and descriptions for them. With Fantasy Pin World I also figured out their powers and how they’d want to use them. I also figured out fun stuff they were into as well so the story wasn’t just about their powers, that’s why Travis is a gamer and Angela really loves Princess P, who is basically a magical girl. I feel like I have to have that nerdy touch somewhere as someone who loves anime and video games.

Congrats on getting this to the finish line and in hands physically! This obviously isn’t your first trip to the bookstores—you appear to be quite prolific!—but what was the path from page to publisher? (AKA how did you do this?)

This actually is my first book with a publisher! I’ve been self-publishing this entire time! I’ve had short stories or essays in things that are in bookstores, but this is the first book I’ve had that’s physically IN bookstores! This has always been the goal (I’ve had big writing dreams since I was nine, I know this because my mom still has all my old stories!) but it’s still hard to grasp onto the fact that it’s happening, you know? 

The path has been quite the adventure. I’ve always been writing somehow, whether it’s fanfiction or doing a bunch of freelance writing gigs. I’d travel to conventions with my wife and we’d sell our self-published books. The publisher connection came way later in life.

There’s been some major setbacks. I feel like we can all relate to that, especially after 2020. I had a lot of plans that completely fell through, but I really can’t imagine myself doing anything else but writing, so I just… kept trying. I’ve learned that you end up making connections in the most unexpected ways. Me writing a bunch of deep dives on my feelings with anime and manga got noticed, for example, and me constantly trying to get my self-published stuff out there. Now I’m working with a publisher for Fantasy Pin World, a different publisher for a manga essay book (The Essential Manga Guide), I partnered with another author for her Gamer Girl series, and one day I am going to have that magical girl animated series just so I can have an anime-style opening of them running through the grass or something. 

So I guess the path from page to publisher has been “rocky, but always trying to catch up to that dream I had as a kid.”

Do you have a preference in your writing style? As in your go-to genre or medium (comic, prose, etc.)? 

Go-to genre tends to be young adult fiction, I feel, especially if I get to have adult characters also learning and growing (like Latrice in Fantasy Pin World). I tend to write prose, but I’d love to do comics or graphic novels someday, I think that’d be fun.

You are busy. That’s just a fact. You also have a book on manga, for Pete’s sake! Can you tell us a little about that and how it came to be?

That’s where all those deep dives come in! It may have been my Kiki’s Burnout piece I wrote (I watched the movie way late in life) but I got an email asking if I’d be interested in writing essays for an anime guide. I was like “sure, I do that all the time anyway” since I was at The Mary Sue at the time. Later, the publisher (Running Press) asked if I’d like to write an entire book about manga. 

I love anime. That’s just the truth. But with manga I knew I’d have a LOT more options (especially with LGBTQIA+ content), especially since I got to pick the titles, which was a blessing AND a curse because as I was writing I’d find another manga I wanted to talk about, but alas, the book stops at 50!

I gave myself some limits, like I told myself I could only pick ONE work per creator, for example, and I really wanted to highlight a range of genres. I really wanted to show that manga is full of different genres and isn’t just one kind of story. Even if manga is more popular than ever, there are so many people who assume it’s just one thing (usually shonen) and not a medium that’s made up of a variety of stories. We got horror with Junji Ito, we got rom-coms with Kaguya-sama: Love is War, we got autobiographies like The Bride Was a Boy that simultaneously educates readers about the trans community; there’s something for everyone!

I also wanted to have some emotional beats, too, some deeper looks at why so many of us love manga so much, like writing about Bleach and knowing it’s held up as shonen royalty… but talking about how it’s what I needed because Orihime lost her older brother at a young age and I did, too. Or how I went off to college and discovered Naruto at the perfect time in my life. I also was honest about it, like I wrote about Berserk and was like “I didn’t get why so many people wanted something this dark, then my friend started reading it in 2020 and encouraged me to start, too, and I got it.”  

Manga just… does that. You can get a deep look at humanity in a story where a dude has a chainsaw for a head, but you can also get validation for being a nerdy woman in something like Wotakoi. You can get stories from gay activists like in Until I Meet My Husband while feeling really good about getting the house clean in Way of the Househusband. I wanted to capture that with this book. I really hope I did it justice!  

Finally, let’s pass on some recs. What inspires you, and what are you reading/watching right now? 

I’m not purposely making this all anime answers but…

  • Kaiju No. 8
  • Black Butler
  • WIND BREAKER
  • Tadaima, Okaeri
  • My Hero Academia
  • Killing Eve (hahaha plot twist)

Also trying really REALLY hard not to buy a Steam Deck for Hades 2.

As for inspiration, I think everyone around me inspires me. My wife and my mom are my biggest cheerleaders, and they’ve always inspired me to go for what I want. I went through a period for a while where I tried to not be a writer because I kept being told that it wasn’t a “real job.” But these two knew what was in my heart and supported it. I also have a really close group of friends who are artists, so they understand the creative drive and the desire to do this. It’s really nice, we cheer for each other and inspire each other all the time. 

Oh, and I work around a bunch of encouraging nerds 😉 

SPIRITUAL KUNG FU (1978)

Director Lo Wei (Fist of Fury, The Big Boss) was characteristically busy in the late ’70s, specifically with a pair of martial arts films he was shooting back to back in 1978: Spiritual Kung Fu and Dragon Fist. Both films ended up being shelved due to lack of funds, but once star Jackie Chan and director Yuen Woo-Ping came through with the rousing success of Snake in the Eagle’s Shadow and Drunken Master, Lo Wei found a golden opportunity to finally release both belated projects.

The results are yet another showcase of Jackie Chan’s singular blend of exaggerated comedy and expert stunt coordination, and the dubbed version made its way to screens in the west in the ’80s under the not-so-subtle title of Karate Ghostbuster. Much like how other successful movies paved the way for Spiritual Kung Fu‘s release in Hong Kong, Ghostbusters mania led to the film’s catchy English tagline of “Who you gonna call? Jackie Chan!” 

Featuring Yuen Biao and an intense final fight that pits Jackie Chan against James Tien, Spiritual Kung Fu starts out like one of those martial arts movies that feels like a couple different films mashed together. Part of it hinges on the disappearance of a dangerous martial arts manual and the murders that occur as a result, while the other is pure Jackie Chan tomfoolery. As martial arts masters drop left and right, Jackie learns new fighting techniques from a quintet of ghosts who each represent different styles. This is, of course, where he spends an entire scene chasing them around and, eventually, peeing on them. 

When he’s not training with ghosts and begrudgingly battling invisible enemies—which is apparently something the action star found particularly difficult, and was an aspect of Lo Wei’s film he didn’t mesh well with during production—Jackie puts on a real show sparring with monks in order to pass his final tests before setting out to wrap up the murderous loose ends and avenge his masters. Outside of the finale, his staff and tonfa bouts are some true highlights. 

88 Films impresses with their Blu-ray release of yet another Jackie Chan classic. Sporting a new 2K remaster of the Hong Kong cut from the original 35mm negatives, the 2020 Spiritual Kung Fu home video release comes with Cantonese, English and Mandarin DTS-HD MA mono audio options, as well as an alternate Cantonese DTS-HD MA mono track with different music. As has come to be expected from 88, this one looks way better than most of us have ever seen it presented, and the feature is complemented by a mix of new and archival bonus features, from commentary by genre experts to Korean version excerpts to interviews and English, Japanese and Hong Kong trailers. 

Distributor: 88 Films
Format: Blu-ray
Region: B
Release Date: 10/26/2020

Five Pieces of Lore from the Super Mario Bros. 3 Cartoon That Must Be Canonized

Before Mario did triple-flips and shouted “Wahoo!” like he just sucked every last drop of helium from our planet, he was a surprisingly gruff, perpetually hungry, and somewhat idiotic cartoon plumber who lived with his brother Luigi in the Mushroom Kingdom by choice. Surrounded by what, according to my current count, adds up to roughly one million pipes that lead straight back to Brooklyn, the Mario Bros. held their hands up, pursed their lips, and shook their heads “NO!” like a kid shoving away a plate full of brussels sprouts.

Are you listening, Nintendo? Because you’re gonna have to work the following into your games as soon as this list goes live.

The Wizard King of the West

Super Mario Bros. 3 was full of kings, all of whom Bowser ruthlessly mutated before taking over their respective kingdoms. From what I can recall, though, there was never a giant-snail-riding Wizard King of the West. The lore implications are especially deep with this one. In “A Toadally Magical Adventure,” the Wizard King grows impatient after waiting 50 years for his magic wand to be crafted. He sets off from his castle atop his steed—a massive snail that looks like he just took the most righteous of bong rips—with the hurried and desperate exclamation of “Faster, Lightning Bolt, faster!” Unfortunately for the Wizard King, Toad ends up getting his pudgy little hands on the wand first, and he’s not exactly known for his impulse control.

From what we can gather in his limited appearance on Super Mario Bros. 3, this king can pretty much see all with his crystal ball and do all with his wand. Why, then, does he resort to such meandering means of transportation? Why does he continue to use the services of the Ace Magic Wand Factory if it takes them 50 years to make the type of wand literally every other ruler in the land seems to have within arm’s reach? Why isn’t he in Super Smash Bros. Ultimate?

Toad Wrestling

Professional wrestling is an oft-neglected aspect of the Super Mario Bros. universe, but it’s definitely there. Paper Mario: The Thousand-Year Door proved it 14 years ago with the introduction of Rawk Hawk, AKA the Feral Nuclear Reactor. But where are all the totally ripped inhabitants of the Mushroom Kingdom? The version of wrasslin’ in Super Mario Bros. 3 is even more enticing, serving up a pair of contenders that look like Toad had his genes spliced with the Bushwackers. Enter the Mushroom Wrestling Federation’s Mushroom Marauder and Jake “The Crusher” Thunder, a duo destined to be the stars of “Tag Team Trouble”—one of many episodes penned by my personal favorite SMB3 writer, Martha Moran—were it not for the infernal meddling of the Koopa Kids.

In another nefarious plan, Cheatsy Koopa—which is the cartoon’s switched-up name for Larry—wakes the duo up in the middle of the night, clips their eyelids open, and uses the power of hypnosis to put them right back to sleep for two whole days. Who could possibly take their place and hope to win the million coin prize up for grabs at tomorrow’s big match? Will Toad ever be able to face those poor orphan mushrooms when he thinks he lost their latest batch of donations? Why aren’t these guys in Super Smash Bros. Ultimate?

Mafioso Prison Breaks

In Super Mario Bros. 3, pipes to the real world don’t just lead straight back to hot spots like Brooklyn or a Milli Vanilli concert. Toilets, doors, and even highway tunnels have infinite possibilities within them, even if your final destination happens to be a maximum security prison. That’s where Koopa and his constantly caterwauling kids go when everyone’s favorite baddie decides to break a convicted felon out of prison just to teach his whole fam a lesson. With the help of Crimewave Clyde, Koopa’s kids will become meaner, nastier, and just plain badder than ever before.

Best of all, the plan works so well the Koopa Kids get carried away. Before Crimewave Clyde knows it, they’re robbing each other and planning a billion-coin heist from the local treasury. Between this and the fact that they’re really annoying, it doesn’t take long for Clyde to happily turn to the Mario brothers for assistance. There’s no way he’s the first criminal Koopa has recruited, thought, right? How many historically significant badniks have come over to the Koop side in the past 30-plus years? Why isn’t Crimewave Clyde in Super Smash Bros. Ultimate?

The Doom Dancer Music Box

A deep and twisted Mushroom Kingdom legend tells of a treasure said to possess great magical power: The Doom Dancer Music Box. As the Princess explains, cranking it fast makes everyone in the vicinity dance faster and faster. Crank it slow and it makes them slow down and stop. Mario chimes in right away, suggesting they use the music box to “keep King Koopa and his brat pack under control,” as if that wasn’t exactly what the Princess was about to say.

The act of obtaining the box is definitely a late-game Mario stage. The adventure takes them to the Temple of Gloom in Dark Land, home to what is without a doubt the most terrifying depiction of Dry Bones imaginable.

Did they stop to think what would happen if Koopa got his own hands on the Doom Dancer Music Box? No, of course not. Thanks to this unfortunate turn of events, the audience is introduced to the episode’s title track, “Do the Koopa,” to which the entire Mushroom Kingdom is soon in thrall. This is one of about twenty original songs sung by the voice actors behind the Koopa kids, all of which are certified bangers. Odd, then, that “Do the Koopa” isn’t included as one of over 850 music tracks in Super Smash Bros. Ultimate.

Reverse Mermaids

Guillermo del Toro showed us what the shape of water was in 2017’s Academy Award-winning film Sex Fish, but Super Mario Bros. 3 had this covered nearly 30 years ago. In the rudely titled “The Ugly Mermaid,” Mario ends up getting trapped in a cement block while swimming around in his frog suit. It wasn’t even the handiwork of Crimewave Clyde, it was that dastardly King Koopa! Before he dies the type of grim death Nintendo loves showcasing whenever Mario drowns in one of his games, a mermaid comes to his rescue. But this isn’t just any mermaid, it’s a reverse mermaid named Holly Mackerel, which means—cue the chorus—she’s got leeeeeegs.

Because she can’t see so well in her air-filtering fishbowl helmet, she believes Mario to be a helluva hunky frog. Mario rebukes her advances, even when she brings up the possibility of a royal wedding, but Holly leaves an indelible impression on the audience nonetheless. Why is this the first time we’ve heard about reverse mermaids in the Mario universe? Is Holly technically a sub-species of Cheep Cheep, or does she fall into the Big Bertha family of Mushroom Kingdom sealife? Why isn’t she in Super Smash Bros. Ultimate?

In My Frog Suit!

There are so many bonkers concepts in The Adventures of Super Mario Bros. 3 it’s exhausting, but most of them just highlight how much ground the games themselves have already covered. There is one final item from the cartoon that will never, ever be topped on a Nintendo console today, tomorrow, or in a thousand years, so it’s not fair to sincerely suggest it. Try as Nintendo might to make a musical out of games like Super Mario Odyssey with Pauline’s excellent “Jump Up, Super Star!” song, nothing gets close to the chops of the Koopa Kids. And nothing in this cartoon could possibly soar higher than “In My Frog Suit,” a chart-topper from the “Mush Rumors” episode.

It begs the question: Why did this beautiful, stupid, absolutely canonical cartoon only last for 26 episodes? It’s not too late to right this wrong and make everything in the Mario 3 cartoon an integral part of the greater Mario universe, and it’s definitely not too late to dump it all in Super Smash Bros. Ultimate. You put in a Piranha Plant, Sakurai. You can put in a sex fish.

This article originally appeared on the VRV blog

 

track by track review: kirby’s dream band – the pink album

a2344932368_10.jpg

Back in 2016, I had a few drinks and decided to do a track-by-track review of one of the best albums ever, the 2013 insta-classic The Pink Album by Kirby’s Dream Band. Until now, it only existed on The Shizz, a forum dedicated to extremely influential video game cover band Minibosses. It must be preserved, though, so here’s all 1700 unedited words of it.

Whispy Woods

The opening to this song perfectly sums up the album, especially when the full band kicks in. The instruments are completely loaded, and when the guitars join it’s over. The album is absolutely over as soon as it starts. Call the match.

And then at the 1:00 mark it just gets disgusting, as far as first tracks are concerned. The understanding of what makes a Kirby song special is what really makes Kirby’s Dream Band special. If Kirby heard this opening track he would lose his mind.

Islands

This is the real stuff, though. The first few seconds of “Islands” are worth the price of the album alone. The way the guitars flow into the cascading keys and drums and transition to the more complex duet makes this a next-level VGM song.

Again, it’s the minute mark that makes this track an entirely different beast. It has a lot to do with how closely KDB conforms to the original flow of the tracks, but that’s part of their charm. The pick-up at 1:00 is beyond revolting. It’s the kind of song you’ll put on loop for that moment specifically, and then when it approaches the 90-second mark it turns every other cover into chop suey. 2:00? Forget about it, this album is done. By the time the last 30 seconds are rolling you might as well call it a day.

Mr Shine & Mr Bright

This has a tooty intro that leads into one of the best VGM grooves ever put down. The 12-second mark is a moment in time that doesn’t work without the seconds that preceded it. The same goes for the 24-second mark and the 41-second mark. It’s ghoulish, for real. Just some putrid wreckage that belongs in a time capsule.

The rest of the track is pretty remarkable, but the heights it ends up reaching around the 1:40 mark are so grandiose that it’s tough to fully appreciate them. The return to a more standard groove as we approach the 2-minute mark is similarly outrageous. The end of the song could be the end of a normal album.

Street Fighter II

I’m always kind of dubious going into this one. It comes off the high of some really incredible Kirby tracks, but it’s hard not to appreciate it by the time it really blasts off. The transition at 1:27 is sublime, and the momentum carries through until the last note, which screeches into the heavens like an unshackled harpy.

Go Kirby!

The brilliance of the album can truly be seen when going from the high end note of SFII to one of the most deviously nasty Kirby songs. “Go Kirby!” is a balls-blazing fast trip down a grass hill, rolling head over heels in a breakneck race to the finish. It has a dueling playfulness to its opening minute before it hits a pro-Kirby rally.

And then it gets seriously nasty. All bets are off at the 90-second mark. The final stretch of the race is loud, pulsing, and gross. The redemption at the end almost makes you think they won’t destroy you with the next track.

Sonic the Hedgehog 2

But they do, of course. KDB’s Sonic the Hedgehog 2 cover is transcendent. You can’t talk about the first leg of the medley without mentioning the steady, climbing bass line. The keys are something else, but it’s the transition at 1:35 that really makes me want to jump in a river. What follows might be the most successful two minutes in VGM history. The final 30 seconds of drumming belongs in a museum.

King Dedede

I’ve already mentioned a few unstoppable song intros, but this is another one. This is the track that checks anyone who got too comfortable during Sonic 2. The change-up to and from the particularly upbeat Kirby then back to the more pressing, time-limit-stressing Dedede music is tremendous.

2:15 is probably the most memorable transition on the whole album. Don’t listen to this shit unless you have somewhere to be and you’re trying to get there fast.

Kracko

This is a beautifully inserted interstitial. It works perfectly as a swaying, mid-album mood swing. The heat of the previous tracks dissipates as the classic Kirby tunes serve up a soothing salve. The song may be called “Kracko,” but it doesn’t make me as wacko as the preceding tracko. That was a sentence I really hated typing but I refuse to change it. Anyway, despite the light fare the arrangement still manages to be full and hit hard.

The chill break around the 2:00 minute mark will actually bring your blood pressure down remarkably. The ending of the track manages to be hopeful, aggressive, and dreamy at once.

Chrono Trigger

My three favorite Chrono Trigger covers are by Super Guitar Bros., Battlecake, and Kirby’s Dream Band. If there’s anything that pushes KDB’s into the #1 spot it’s:

i) the thick, gutting opening bass
ii) the desperate notes around :30
iii) the serene keys that follow
iv) the harp-ass shit around 1:17
iv) the heartbreaking piano and bass combo at 1:43

This is a song that was clearly made with the utmost respect and admiration for its source material. Once the full jam kicks in at 2:27 you’re ready to go on a time-bending adventure, and the acoustic guitar is nothing but MUAH. The guitar harmonics at 3:10 are simply extra-terrestrial.

Cave Story

This is a surprising song, but the jovial Cave Story opening works pretty well following the epic finale to Chrono Trigger. I love the Cave Story soundtrack but sometimes I hate how corny the interplay between the notes is in the opening. It’s remarkably faithful, but the album is better for it once it hits the 2:22 mark.

This section could just as easily fit into the Street Fighter II song. It has that chugging immediacy that makes you want to throw your opponent through a gargantuan steel temple bell. The rest of the track continues to raise the stakes, with keyboard flutters that reverberate around the room, and by the time it ends you kind of forgot how cloyingly it opened. The final minute sounds more like a high-stress Kirby theme.

Dream Land Days

Speaking of Kirby, the carnivalistic opening of “Dream Land Days” is a fitting rebuttal to the proud, victorious closing of the Cave Story track. Most of this track rings familiar bells. Playful back and forth that marries guitars and keys seamlessly with effortless bass tracks and absurdly precise drums. There are plenty of open calls for obnoxious fills but they smartly keep it simple, even as the carnival rockets into the stratosphere.

Final Fantasy IV

There aren’t many first notes more accurate in the world of VGM. If you dig Final Fantasy battle themes the FFIV track is a colossal wonder. Every instrument is on point, and the transition at 1:38 makes me want to jump into my TV and never come back. Do not walk around at night and listen to this song because you will get into at least a dozen hard-fought random battles. By the time you hit 2:37 you’ll be a husk of a human, the rest of the track a wavering blur.

Pokémon Red and Blue

Even if you’ve never played Pokémon you’ll know the first seconds are an undeniable call to battle. It’s exceedingly dangerous to place this song immediately after Final Fantasy IV. I can only chalk this up to irresponsibility on the band’s behalf, but the fact remains that you won’t find a better medley based on fucking Pokémon Red and Blue. Give me a break. I was 17 when I played through that game in a hotel in Utah and I don’t think I could do it again today.

Nevertheless, the intensity of facing off in the tall grass courses through my veins when listening to KDB’s cover. The pristine perfection of the rolling drums and keys that will, for no obstacle or abomination, stop their incandescent jamming.

The Search for Heart Stars

The opening notes of this return to Kirby could be the closing of anyone’s life. One could hardly ask for more than to be escorted by the soft, graceful wings of death as it glides along this rapturous melody. The search for heart stars might as well be the knowing closure of every conscious door. To listen to this track is to abandon everything you know, lest you out yourself as anything less than a heavenly creature.

It’s around the 1:50 mark that we enter what some may crudely dub the “next plane of existence.” The Hey Dude-esque flourishes at 2:51 do not go unnoticed. The rest of the song is a caribbean daydream until it rocks you awake.

Revenge of Meta Knight

If anyone knows how to build to a finale it’s KDB. With “Revenge of Meta Knight” they mimic the progression of a video game, echoing previous achievements in a more accomplished flurry of melodic exchanges and rebuttals. The aural marriage that results at 0:55 is at that point a foregone conclusion.

There are so many instrumental fights in this song it’s like an entire pay-per-view in and of itself. The winner, of course, is you, dear listener. You remain privy to the kind of behind-the-scenes showcase of bravado few get to witness in their lifetime. The double-bass-drum bullying near the end is nothing but a puffing of the chest before it all comes to a comical collapse.

Milky Way Wishes

If KDB is a gala showcase, the final track is the moment when all the bands present get back together on stage and jam all at once. It opens with the kind of slick showmanship that makes you either want to clap or barf, depending on what mood you’re in. Once the rest of the track gets rolling the entirety of the album coalesces into one swirling mass. It would have been much easier to simply not bother attempting to close off such a tightly-crafted album, but KDB makes it seem a simple task. “Milky Way Wishes” incorporates rhythms and themes we’ve heard since the first track, and it does so without seeming corny. It simply does so.