Spring 2026 Update

Workin’ hard or hardly workin’?

While I don’t have another fake video game guide book to write about (yet), I thought I’d take the opportunity to give a spring update and reacquaint myself with this spot as the hub for all thing subhumanzoids. Despite all evidence to the contrary, I haven’t merely been resting on the laurels of my extensive online comics empire. I’ve been pretty busy, and hopefully I’ll be able to share more of my in-progress creations here over the coming weeks and months.

First off, I entered the Kadokawa World Manga Contest in March, and results will be announced sometime this month. I definitely don’t expect to win anything, but it gave me an opportunity to step out of my “drawing only weird monsters” comfort zone to draw humans and weird monsters in a short 30-ish page manga-style comic called Demon Battle Academy at 30,000 Fathoms.

Shortly after that, I finally started working on full pages for my next serialized comic, which is titled PITFIGHT PIZZAPARTY. I’ve been debating about how I run this one, but I’m leaning toward finishing the first arc before I do anything final with it. For now, you can see some in-progress (and finished!) pages over on my Instagram.

Here’s some character art:

Another thing you’ll see on Instagram now is animation! I’ve been teaching myself (with the help of online tutorials and videos) how to animate, which I conveniently do in the same app I use for comics, Clip Studio Paint EX. It’s been a lot of fun to figure out timing and how to apply other well-tread principles, and I’m currently plugging away at my first multi-cut sequence for something special I’ll reveal in the not-too-distant future.

Beyond all that, there are a few more pots on the stove; probably more than there should be if we’re being honest. I’m in the planning stage for another bigger project that will require some animation, and I have a revival of sorts in mind for Bump ’n the Knight. I will also never forget about Monster Flight, but I have about 50 pages of that to color to get up to speed with where I’m at currently. I also wrote my first novel in 2024 and am halfway through a second, but that’s a different beast entirely so we’ll see what, if anything, comes of those.

Stay tuned for more on all of the above! 

the spectrum sensation: scavenger #1

14 (!) years ago I posted about Spectrum, the comics line I created back when I was 12 or so, which was itself back in 1993. At the time, I was neck-deep in my Image comics obsession, zipping over to the comic shop each week to buy new issues of Spawn, Youngblood, Brigade and whatever else the alternative to the House of Ideas would belch my way.

Naturally, that meant that I needed to make a line just like it, and I got right to work. The results were comics like Scavenger, Altitude and The 3, all wholly original creations, trademarked, copyrighted and absolutely not infringing upon anything. I recently visited home again, and this time I decided to take all my old middle school Spectrum comics with me to scan.

Let’s kill the preamble and get right to it. Presented for your displeasure, today we’re starting with the very first issue of Scavenger. Created on notebook paper—in some cases drawn on both sides in pencil—this one was originally stapled back to back with the first issue of Altitude, which I’ll share next. It was an innovative “Ultra Flip” comic that served up two issues for the price of one ($1.95USD, $2.95CAD), kicking off the four-part “Eye of the Beast” storyline in style.

Between the art style and the use of pencils with no inking, scanning might be a little rough, but it’s all in the name of the Preservation of High Art. As the cover says, THE ACTION STARTS HERE!

Next up, ALTITUDE #1!