the silent journey of sam alden’s haunter

It’s no secret that Sam Alden is an incredible cartoonist. Like other top-tier talent, he eventually made his way to storyboarding for Adventure Time, which is like the mothership for people who are great at comics. This post isn’t about Finn & Jake, though, it’s about Alden’s 2014 Study Group Comics release Haunter, a 96-page journey that reads like a dream.

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Anyone who regularly follows Alden’s work is probably like, “yeah, DUH, Haunter is rad as hell.” After all, this was his first long-form work, but it’s also something I just happened to stumble upon at NYC’s Forbidden Planet. The story follows a young woman who runs into an ancient evil while exploring, and from that moment on the two are entwined in a fierce hunter x hunted chase.Haunter01_01.jpg

As the title of this post suggests, Haunter is a completely wordless comic. These are tough enough to pull off even marginally well. Comics are by no means dependent on dialogue or narration, but without them you really need someone who specializes in visual clarity. Alden demonstrates his skills as a soon-to-be storyboard artist with a comic that flows perfectly from moment to moment. When the action picks up, your reading pace follows suit naturally, and Haunter takes a few opportunities to dial it down and change the timing of panels to what’s practically a frame-by-frame piece of animation.

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Sam Alden is some kind of wizard with brushes and watercolors, or whatever was used to create Haunter. Streamlined characters intermingle with deep environments, and the stark black ink outlines are used to great effect, almost like an animation cel. The color scheme is reminiscent of Katsuya Terada’s classic Zelda art. Appropriately enough, it’s also been compared to a video game. I can see that; it has kind of a Fumito Ueda (Ico, Shadow of the ColossusThe Last Guardian) vibe to it.

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The act of reading Haunter flies by in a flash, but it’s also a comic I’m more likely to revisit from time to time. Do yourself a favor and pick up this and pretty much anything else by Sam Alden. I also highly recommend his Frontier book, which is available from Youth In Decline. Actually, it’s out of print, but maybe you can dig around and find it somewhere. That’s half the fun!

His site isn’t showing up at the moment, but you can check out more of Sam Alden’s comics on his tumblr.

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Previously

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NEXT TIME: Boney Rat’s Pro Skater

Oh man, I’m really excited about this next part. I don’t have much to add here! Oh, except for the fact that I’m back to doing everything digitally; I hope it’s not too jarring. Things are about to get really busy for a bit, but I’m gonna try and keep up as much as possible. In the meantime, check out my Patreon and support BDFI if ya like!

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Previously

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NEXT TIME: Return of the Rat

Phew. We’re finally back in action! Hopefully these four new pages AND the return of Skaterat make up for the fact that we just missed a couple weeks. The schedule might be rocky for the next month or so—I’m getting married in Portugal in May!—but we’ll keep it goin’ strong. There’s still a lot of ground to cover.

In the meantime, if you dig what you’ve been seeing on this site, consider supporting it on Patreon! More behind the scenes stuff is comin’ for that page, too, so that should tide you over between updates.

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Previously

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NEXT TIME: RIP Wizz?

I missed last week, so here are FOUR new BDFI pages! I’m kind of liking this better anyway, because it’s not so great to break up these action sequences so severely. Messes up the flow, man! Anyway, I always recommend going back and reading the pages in succession… over and over again! Come back next week to find out if Wizz is dead.