Last time, the majority chose to enter the mysterious giant bone. There are no choices to make today, but such a big decision warranted a little comic cutscene of the events.
To be continued…
Last time, the majority chose to enter the mysterious giant bone. There are no choices to make today, but such a big decision warranted a little comic cutscene of the events.
To be continued…
Continued from last time, you chose to go to [the jungle]. And so…
You brave the jungle with Throckmorton, boldly saddled atop your new friend Ramis. You hack away, deeper and deeper. You fight poisonous spider-shrooms. Swashbuckle snail soldiers like the little dude below.
All the while the BEEP of your Bone Radar grows stronger, until…
You clear another thicket to find a colossal bone jutting out from the soil. It has a hatch of some sort on the side, one that looks just big enough for you to squeeze into.
If you go in, you’ll have to go alone. Could this be what the wiseman was referring to?
Choose. (Move on here)
Continued from last time, [tame] barely won the vote. And so…
The creature charges, but you and Throckmorton quickly come to a silent agreement as you each dodge the attack. The creature’s head crashes into the sand and he tumbles forward. He shakes it off and does it again, but you both elegantly move out of the way. This continues until exhaustion, and his anger gradually gives way to grief over his lost companion.
Throckmorton smashes some consolation crabs and you all bond over a meal as the sun drops below the jungle canopy.
When morning comes, the creature agrees to help you finish your journey. He grants access to his shop and hands over the Bone Radar and Fishing Kit. You look at the Radar, which shows significant blips in the ocean and jungle.
Choose one and he’ll give you a ride there!
Continued from last time, most chose to ask “how do we get home?”
A low hum sounds as the floating wiseman closes his eyes.
“To return home,
You must find the bone,
bury it well,
and depart alone.
Now, begone!”
With a nod the wiseman disappears and your surroundings disintegrate. The little shopkeep is nowhere to be found, but his four-legged companion is enraged. It appears your return upset him in some way, and he prepares to charge before you can get your bearings.
What’s your move?
Picking up from last time, most people wanted to [bark], so:
BOWF! You let out a mighty bark that startles even [Throckmorton]. It shocks you, too, as the platforms in the room rearrange themselves instantly. Now the door from before is above you and the staircase is below. It’s not that different, so…
BOWF! They change again. BOWF! Again. The room is under your control! BOWF! BOWF! BOWF! The red cells swirl, collide, cry, and explode throughout your gleefully morbid display of power. BOWF! BOWF! BO–
“STOP!” A voice booms as the final rearrangement brings a throne into view. A wise-looking creature floats atop it. “Eight times have I heard that shrill sound,” it says, “so eight seconds have you to ask me one question.”
[Throckmorton] gets the honor since he can talk. Choose what he asks from the menu.