The AV Boyz Rise(s)

Back in 2007, as a few of you may recall, I started hosting a podcast called Robotronic Dynamite. It’s now nothing more than a fart in the Internet wind, but I’m sure a few fans out there have fond memories of our boisterous game and movie discussions. Lucky for you, then, that Joe Shieh, john william, and I have recently returned to the world of audio-eroticism.

There was a long period after Robotronic Dynamite during which I swore I wouldn’t be on another podcast, especially hosting. Thankfully, those duties now fall to former RD member and Games ‘a Crackin’ host john william, who adds some bearded, Portland-based spit-shine to our sexy new podcast, The AV Boyz.

What are “AV Boyz,” you ask? Well, obviously they’re “boyz,” and the AV implies their forms are crystallized from the very essence of both audio and visual entertainment. The formats sometimes collide to create an object known as games, and at other times they coalesce into movies. They even occasionally become “books,” ancient stories told on pieces of paper that can be found in tombs, crypts, and other mysterious forbidden places.

If any of these things sound remotely interesting to you, we now have 5 episodes in the can, not including the 0 episode that started it all. Subscribe on iTunes, download or listen to it directly, follow us on Twitter, like us on Facebook, check us out on Stitcher, and more to come! We’re spreading like STDs… SUPER TUBULAR DUDES.

the vault is now open

I don’t know why I didn’t think of doing this the moment I started up a new blog, but I finally imported all the posts from my previous blog, The Joseph Luster Report, into this one. Now you can soak in years of content and try to point out the many places I repeat myself like a broken record that spouts useless crap about TV games!

Speaking of TV games, I’ve lifted my foolish, ages-old ban on Mass Effect games by starting from the very beginning. Flash forward one week and I’ve finished Mass Effect and moved on to Mass Effect 2, which is like moving from a peanut butter sandwich to peanut butter and jelly. And Nutella. It’s somethin’; I’m a convert, ok?

spiraling into the vortex

If this blog just isn’t enough for you, as of today I now have three tumblrs set up of varying levels of update action. Let’s break it down for those who just can’t possibly risk following three tumblrs by the same dude.

Slamm Dunk

This one is pretty straightforward. All the Slamm Dunk covers I’ve ever drawn are here, and it’ll be updated every time I do a new one. Hopefully these will become more regular soon!

subhumanzoids

Here’s the art companion to this very blog. It’s been on the sidebar since I started this, so if you’ve been following this, or following me on Twitter, then you probably know about it. I post all my art here.

Memory Phase

Finally, the newest addition. Yes, I now have a damn tumblr on which I’ll reblog crap, so if you like cool images follow this one!

Follow none and your life is forfeit.

nostalgia and the dearth of new ideas

This is less a disclaimer and more a mild warning: I wrote 90% of the following post in a notebook while taxiing on a runway, so it probably reads as such. Enjoy!

Have we seen the best that the world’s brightest creative minds have to offer? No, of course not; not by a longshot. Still, it’s hard not to think like this when you take a look at any popular, storied franchise across all media. I’ve been thinking about this a lot lately while catching up on comics, especially when reading series like those from DC’s filled-to-bursting stable of Batman books. The stories change but the faces remain the same. After all, who wants to read a Batman story featuring some no-name villain? We want Joker, The Penguin, Poison Ivy, Clayface; to a lesser extent we’ll go for The Ventriloquist or something. Whatever, just give us something we know.

And they do. Writers, artists, and publishers as a whole deliver on what the masses want because they, in turn, need you to buy what they’re sellin’. It’s not just comics either, it’s everything. If nostalgia stifles creativity, it’s not any one group’s fault. Consumers are just as much to blame as creators. Most people don’t want to cook a whole new dish from scratch and chance a spoiled meal when they can whip up that tried and true recipe and pat their bellies in satisfaction.  I get the same sandwiches from the local deli all the time. I’m sure there’s another revelation or two on the menu, but most of the time I just want what I know tastes good. It’s safe and easy, and it requires almost no thought.

When’s the last time Nintendo really nailed a new character, or busted out an overwhelmingly creative new IP? Pikmin? I’m not going to count anything that stars a custom-made Mii, and I’m also not saying creativity is dead. It’s just risky. We applaud new frontiers endlessly because they’re exceedingly rare. Hell, I still think one of the boldest moves Nintendo could make would involve not using Bowser as Mario’s antagonist. Give us Wart, or even Tatanga.

Think about that for a minute. I consider it bold to insert either a villain from a technically unrelated entry—I know this is common knowledge to most of my readers, but Super Mario Bros. 2 was a reworked version of a platformer called Doki Doki Panic, with Mario and co. inserted as the heroes—or a purple alien from Mario’s first Game Boy adventure. I want this because I’ve seen the alternative. As much as I love games like Mario & Luigi: Partners in Time, the villains suck. I know it can’t just be me being stubborn; there’s something missing.

Let’s swing back to comics for a bit. I was reading the new Moon Knight by Brian Michael Bendis, and I couldn’t shake the fact that, other than Mark Spector being a dull lead, the villain is just the worst. Keep in mind that the villain in question, Count Nefaria, is an old throwback Marvel villain, but the issue remains. He’s unfamiliar to me. He seems inconsequential. His design is understandably dated and non-threatening. Who cares? Just come up with something new if the best you can do is dig in an old box and pull out a dude named Count Nefaria. They joke around in self-aware fashion about Moon Knight being a B- or C-level hero, but they make it so themselves on a page-by-page basis.

In the New 52 run of Detective Comics, Batman faces a foe called The Dollmaker. The premise behind him isn’t bad—he basically tears folks apart and stitches new ones together from the pieces—but he looks like a cast-off member of Slipknot and has zero personality. I actually just did a quick Internet search to make sure he’s a new character, and he is. Just throw him in Arkham and move on to the Riddler or something. It makes me wonder just how substantial our contribution to the problem is, though. If we keep turning our noses up at every spitwad that doesn’t stick, are creators just going to become increasingly hesitant to be, well, creative?

I know this is kind of an age-old sentiment, but it pops up in one of the issues of the New 52 Nightwing run, and kill me now, I’m going to quote it: “At the end of the day, my past isn’t my biggest weakness, it’s my biggest strength — It’s what makes me who I am.” We’re all a product of what we grew up on in one way or another, so we naturally gravitate toward that in our entertainment. But doesn’t its strength start to wane at least a little when we can’t help but revisit it over and over again? Sure, there are independent comics and games, and creativity flourishes all around us, but when the principal players are just cycling through old yearbooks, doesn’t it make you wonder how much longer we’ll want to keep up with them?

With that said, I’m going to go play Kid Icarus: Uprising.